-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|360|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-

cyangames

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Latest Blog Entries


cyangames

Make me do

13th June 2025
Received some of the bits for my hardware project today. Had a quick play about with them. The Adafruit Flora has a lot fewer inputs and only one set of Serial RX / TX stuff, which should be fine as I only want to read out serial data to one device and rea*snip*


cyangames

Not Coding Related - 45 Days In

21st October 2019
So, I moved out early last month and feel like I've fully settled into my new abode, the house is looking a lot more friendly and I've been a LOT quieter on here, just because I haven't been coding away from the 9-5 job of late.
It's all b*snip*


cyangames

My Journey into NES Development

16th May 2017
AKA Ryan learns Assembly OMG!


cyangames

Getting Noticed... for Gameboy Dev!

15th October 2016 OUYA
It's 2016, it's time to make Gameboy Games!


cyangames

Refresh Creations -> Refresh Games

22nd June 2015 Windows
Please, let me close my business down!


cyangames

Back on the run

23rd March 2015
Catching up with y'all



Latest Showcases


cyangames

Hives

26th April 2017 C/C++, Gameboy
Gameboy Game for Ludum Dare #38 (48Hours)


cyangames

Infinitron

26th February 2017 C/C++, Other
Robotron-esque for Gameboy Colour


cyangames

Biotic Limit - Games For Better (2 Days) Edition

3rd October 2016 C/C++, Other
A cool lil shooter for the Gameboy!


cyangames

CAVE

9th July 2016 C/C++, Other
Endless runner for Gameboy, made in an hour.


cyangames

I Shall Be Queen!

4th July 2016 C/C++, Other
Made for #bitbitjam3


cyangames

Go!

25th June 2016 C/C++, Other
1 Hour GB ROM -Theme: Do It Quick