-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|388|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Afr0

Patcher

12th February 2012 Flash, Windows
Are you writing an MMO? Use this to patch clients!


Afr0

Packet

19th July 2010 C/C++, Server Based
A generic Packet class


Afr0

BinaryStream

19th September 2009 Monkey, Nintendo DS
Binary (memory) stream in C++


Afr0

*.XA loading + decompressing

26th July 2009 C/C++, Windows
Load sounds from Maxis games!

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