-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|99|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Ferret3D

BlitzMax-NG Android build failed

14th August 2017
It compiles with no errors but the apk doesn't run on any of mi devices.
I now have Cerberus X setup for android and html, it compiles and runs on mi devices.
Also found a 3D module for it.


Ferret3D

BlitzMax-NG Android build failed

13th August 2017
The tutorial is outdated, the current Android SDK doesn't come with the file.
The files can be downloaded here: (Linkage)
Replace ...\\Android\\sdk\\tools with the downloaded files.


Ferret3D

BlitzMax-NG Android build failed - Solved

13th August 2017
Hi,
I followed the tutorial from Bmax-ng to setup and compile for android but it fails to build.
[code]D:\\AndroidDev\\firepaintAnd roid\\android-project-firepaint\\b uild.xml:91: Cannot find C:\\Users\\J\\AppData\\Local\\Android \\sdk\\tools\\ant\\build.xml imported*snip*

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