-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|31|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




spinal

Who Hype - 2024

10th June 2025
Am I the only one who thinks RTD looks like Mr Tumble from that kids show?


spinal

Switch 2

9th June 2025
This is the sort of think that keeps happening to me 🤣


spinal

Wireless Power

8th June 2025
Yeah, but how much energy is wasted?


spinal

Switch 2

7th June 2025
Only really played MarioKart, it's nice. The openness of it is a little odd, not sure how much I like it. Online was fun, although a race is absolute carnage, it feels like how well you do is more down to random chance than skill level.


spinal

Noggin

4th June 2025
Well, that took some figuring. Used blitz3D to flip the sprites, got the animation working, discovered I'd used the wrong version of the cards, so they were a different design when rotating, did them all again, then remembered the shadows...
(Image.g*snip*


spinal

Who Hype - 2024

1st June 2025
I've only just watched the cinema episode, very boring.


spinal

AGameAWeek 2025

28th May 2025
You can see it more on a TV (depending on settings I suppose).


spinal

AGameAWeek 2025

28th May 2025
(Image.png)
on the video, it clears the top left corner but the rest of the playfield has trails from the planets.


spinal

AGameAWeek 2025

28th May 2025
Is it supposed to not clear the screen properly?


spinal

Noggin

23rd May 2025
Nah, there's really only one palette, 64 colours split into 4 sets of 16, each tileset or sprite is assigned to one of the 4 palettes.
It isn't too bad, I slowed it down for the gif, if it happens in less than a second you cant really tell.


spinal

Noggin

23rd May 2025
Can't, there's only 2 layers on megadrive and I'm using both to display the cards so close to eachother.


spinal

Noggin

23rd May 2025
It's not bad until you try a smooth colour fade 🧐


spinal

Noggin

23rd May 2025
50/50. Couldn't read the current pallet from memory, so I'm keeping a second copy in an array. But the fade is done real-time.
Should be able to fade to any colour without issues, other than 3bit crappyness.


spinal

Noggin

23rd May 2025
RGB333 is a pain when it comes to smoothness, but I got there...
(Image.gif)


spinal

Kung Fury 2

21st May 2025
Apparently maybe. They lost some funding before it was finished so there's legal stuff going on.


spinal

Kung Fury 2

21st May 2025
[spoiler]
[/spoiler]


spinal

Kung Fury 2

21st May 2025
Kung Fury 2 !!!!!


spinal

Noggin

17th May 2025
Sometimes you just sit with the files open and do other stuff instead. I think I can call procrastination my main hobby 🤣


spinal

Noggin

16th May 2025
Sat down to do some coding...
Who ya gunna call?...
[spoiler]
(Image.png)
[/spoiler]


spinal

QOTD - May 2025

16th May 2025
What would you rather be, or a wasp?


spinal

Noggin

15th May 2025
Fixed issues by pausing the interrupt when drawing the whole screen, dont need to do it for each card, they render fast enough.
(Image.png)


spinal

Noggin

15th May 2025
I took a few days to get it working ''correctly''. I have an interrupt running first at line 24 to reset the interrupt, then every 28 lines after that, each time scrolling the screen up by 4px, so that every 4th tile row looks only half as high. Th*snip*


spinal

Noggin

14th May 2025
I'm assuming the nutty idea I had is causing errors somehow...
(Image.png)
Using a crazy combination of render interrupts and two layers to have the gap between the cards be a half tile.


spinal

QOTD - May 2025

5th May 2025
Finish something.


spinal

QOTD - May 2025

1st May 2025
Reinstate the old British ''Tea Siren'' at 14:00 every day and an extra one at 16:00 on bank holidays.

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