|Hero Extant: World Generator - Created by HoboBen (Rating 100%)|
A random world generator, part of a larger project. Now open source!!!
|As part of my work-in-progress RPG, I've completed the terrain-generation stage of my "random world generator".|
Outputs to PNG files or a simple binary file, with instructions, so its perfect for generating worlds for your own games, too!
Draw a nice 32x32 tile for each pixel of your map, and you've got a huge new random world in a few seconds.
For windows, but works on Linux with wine.
- New, unique, random terrain every time!
- Realistic wind and rain simulation
- Detailed temperature bands
- Detects contiguity of terrain bodies
- Tweaked for optimum terrain variance, for balanced game play.
- Supports maps of up to 2048 by 2048
- Exports data to PNG
- Exports data to simple binary format
- Actually fairly fast now
Link: Previous screenshots/comments from WIP section
Rendered Final Map
Wind and Rain Simulation
|Posted : Sunday, 30 May 2010, 14:00|
View on YouTube
|Posted : Sunday, 30 May 2010, 20:58|
|Holy crap - spiffy. The rivers look a lot better too. One thing to consider adding now are larger bodies of in-land water.|
|Posted : Tuesday, 01 June 2010, 08:59|
|Nice work Hobo |
|Posted : Thursday, 03 June 2010, 09:11|
Vote : 5
|Finally got around to trying this, today!|
Works exactly as it says it would!
|Posted : Sunday, 11 July 2010, 11:23|
|New release. Brand new front end, various fixes and optimisations, and now Open Source, under the GNU General Public License v3 with some parts (e.g. the world generator backend) also available under the MIT license.|
Check it out!!!
|Posted : Sunday, 11 July 2010, 11:55|
Vote : 5
|Holy crap. The meandering rivers really improved how it came out. This is amazing!|
|Posted : Sunday, 11 July 2010, 12:07|
|Posted : Monday, 19 September 2011, 00:01|
|Thought you might like to know, avh4 has written a Java port!|